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Eurogamer: GOW 3 Beast Mode Hands On

I’ve already written this once; those of you out on Twitter will know that for some incomprehensible reason I left my laptop on the Greyhound bus back from London. Had all of the previews written and ready to throw online, get home and the disaster struck. So I will try my best to retain the same enthusiasm writing this all over again. Finally I can actually concentrate now that the chav music has died down here. Phew! So, after queuing an hour and having to stand up through possibly one of the worst people rotation systems (5 units, 5 people, 4 rounds at 5 minutes a round) I finally got a chance to play one of the additional multiplayer modes on the forthcoming Gears of War 3. As I write this the game has been delayed for a further five months. Surprised? Not at all, when we were queuing up the game actually crashed, so it is little surprise to find that the game is to be delayed before release.

First thing you’ll notice about GOW3 is that even at this early stage, the graphics are slightly better than the second. In this map we had broken down citadel buildings, grass vegetation and multiple paths leading into some inside spaces. This led to a real varied type of game and a map that was surprisingly easy to learn. Why would you put olive oil on baked beans? Am I seeing this for real? Sorry, I couldn’t help but get distracted by Nigella Lawson. Anyway, what is beast mode I hear you ask? It’s basically Horde reversal. Instead of playing as the COG infantry, you are instead one of the Locust Horde trying to wreak havoc on the humans. This leads to some very interesting gameplay styles, which offer wide strategy more so than Horde itself. You can be anything from an exploding ticker, gretch, beserker to name a few as well as the different locust classes available throughout the Gears franchise. You can even be a massive long centipede which shoots electric out of its tentacles. With the exploding Ticker you are fast, well hidden, weak but lethal. Planning a route carefully and exploding at your opponents feet has to be one of the most satisfying experiences I’ve played online in a long time. Especially if you are in the radius of several people, you can easily kill two people at anytime!

Playing as a Beserker is a completely different ball game, you have a charge attack and your peripheral vision looks almost like you’ve had one too many shots of whisky. Your biggest threat is the Torque bow, tracer fire is the least of your worries. If you can get close enough to an opponent, it’s pretty much game over for them. I’m not so sure the slow paced meandering of the Beserker is such an entertaining experience though. There are much better characters on offer to make the experience more entertaining. Gears doesn’t appeal to everyone in terms of multiplayer, but throw in your usual co-op story, horde and beast mode and you’ll give those that hate fighting in two’s something to come back to after the single player has finished. It’ll be promising, so long as they can work all of the bugs out.

THE FOLLOWING GAME WAS TESTED AT EUROGAMER EXPO BETWEEN OCTOBER 1ST-3RD 2010. EUROGAMER EXPO IS A LARGE CONSUMER EVENT HELD AT EARLS COURT IN LONDON. IT WAS THIS BUILD OF WHICH I FORMED MY IMPRESSIONS.

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Eurogamer: GOW 3 Beast Mode Hands On, 10.0 out of 10 based on 2 ratings
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